Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Cunning, agile warriors, the Stalkers are powerful in both the use of their daggers and crossbows. They are completely hidden in the caves, only the thud of a dead body tells you they are near.
Special Notes: In underground terrain (except lit underground), this unit's ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.
Advances from: | Shadow |
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Advances to: | |
Cost: | 55 |
HP: | 50 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | EE Dark Elf Stalker |
Abilities: | cavestalk |
dagger blade | 10 - 2 melee | backstab | |
crossbow pierce | 8 - 5 ranged |
Resistances: | |
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blade | -20% |
pierce | -20% |
impact | 10% |
fire | -10% |
cold | 30% |
arcane | -10% |
Terrain | Movement Cost | Defence |
---|---|---|
Castle | 1 | 70% |
Cave | 1 | 60% |
Coastal Reef | - | 0% |
Deep Water | 100 | 30% |
Flat | 1 | 60% |
Forest | 2 | 70% |
Frozen | 2 | 40% |
Hills | 1 | 70% |
Impassable | 100 | 0% |
Mountains | 2 | 70% |
Mushroom Grove | 1 | 70% |
Sand | 2 | 40% |
Shallow Water | 2 | 40% |
Swamp | 2 | 40% |
Unwalkable | 100 | 0% |
Village | 1 | 70% |